Press release:
Beijing, China, 29 of May, 2023.
The Beijing-based (China) indie games publisher indienova and Chengdu-based (China) indie games developer MossTech Studio, are today super thrilled and happy to announce that their card-based tower defense/roguelike “Guardians of Holme“, is coming to PC via Steam Early Access on June 16th, 2023, at a price of 12.99 USD. Additionally, players will enjoy a 20% discount during the first week.

“Guardians of Holme” is a tower defense game with deckbuilding and roguelite elements. Players must use the terrain to their advantage and formulate defensive tactics by strategically placing powerful traps to repel endless waves of enemies. As the game progresses, players can acquire new trap cards, relics, and upgrade existing cards, enhancing their deck and enabling them to face more formidable enemies.

In the distant past, the Demon King who nearly destroyed the entire world was sealed away by the legendary hero, and the demons were driven to the edges of civilization. As time went on, people slowly forgot about the agony and suffering during that period. One day, the dormant demons suddenly reappeared and marched toward the prosperous Royal City where the protection circles resided.

In the face of an onslaught from demonic legions, the player takes the role of a skilled artisan from Holme to lead the heroic citizens of the kingdom in defending their homeland. The player must combine their wits with a variety of traps to hold the kingdom’s last line of defense.

The development team is committed to continuous improvement and will eagerly incorporate feedbacks during the early access phase. Plans for new characters, traps, artifacts, and game modes are in preparation… Player participation during this development stage is encouraged, your valuable opinions will contribute to making Guardians of Holme a better gaming experience!

In the early access version of Guardians of Holme, players can experience two distinct play styles by choosing between two characters, Seth and Nicole. There are large number of traps and artifacts makes each attempt unique. Whether focusing on maximizing damage of a single trap, utilizing displacing traps to push enemies into pits, or employing roadblock in synergy with the terrain, players have the freedom to devise their own tactics.

Fight foes from rural to royal, in battles that never foil. Players will engage in heated encounters with an extensive range of enemy types. Seeking a greater challenge? The game offers a progressively challenging difficulty mode and a daily challenge mode, providing fresh experiences every day.

The development team is committed to continuous improvement and will eagerly incorporate feedbacks during the early access phase. Plans for new characters, traps, artifacts, and game modes are in preparation… Player participation during this development stage is encouraged, your valuable opinions will contribute to making Guardians of Holme a better gaming experience!

Key features:

Monsters of varying types and powerful Bosses attack you from the air and the ground.

Tailor your tactics to changing terrain and enemy types.

Utilize different relics and build strategies to create the perfect deck.

Place totems, set traps, summon guards, and cast spells to repel endless waves of monsters.

Pause or speed up the game and implement the best tactics to overcome challenges.

Expand your strategies by gradually unlocking and upgrading hero abilities and new traps.

Each hero offers unique talents, abilities, and cards.

The difficulty continuously increases! Are you ready for a real nightmare?

About MossTech Studio
MossTech Studio is located in Chengdu, China, and currently has 9 members. The team was formerly a development group under Shui Guo Hu Dong and has developed game project ‘EllrLand’ and ‘Rhythm Park’, which have received the editor’s choice from the IOS App Store multiple times.

About Indienova
indienova is an indie game portal for both players and developers and a Beijing-based indie game publisher aiming to assist indie developers in achieving their expectations of both game quality and profitability.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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