Press release:
Krakow, Poland – October 7th, 2020. Publisher All in! Games is thrilled to announce that “Ridiculous Catapult Simulator“, a fusion of 3D tower defense with rag-doll physics and deck-building elements has revealed its first-ever demo version at the Steam Game Festival: Autumn Edition! The demo will be available till the end of the event, October 13.

As part of the event, the developers will host a gameplay commentary stream. In addition, All in! Games has also organized a ‘Wackiest Ammo’ contest on Ridiculous Catapult Simulator’s Discord channel. Winners will receive keys for the game’s upcoming EA version whose release date will be announced soon!

In the demo, players will defend their castle against 5 waves of enemies with up to 20 different types of absurd ammo cards to use in their deck and 11 upgrades to choose from throughout their campaign. The variety of options will enable players to strategize the best possible counter offensive, however, the game’s design also allows for a less strategic, all-out approach, making it attractive to all age groups.

About Ridiculous Catapult Simulator:

Launch everything from cars to bathtubs in Ridiculous Catapult Simulator, a 3D tower defense with rag-doll physics and deck-building elements. Players of all ages can have fun bringing down enemies with creative ammo combos or simply by creating complete chaos on the battlefield!

All in! Games is a video game publishing and production company based in Krakow, Poland. Founded in 2018, the team creates and supports unique games for PC and consoles, working on both Polish and international projects. All in! Games’ portfolio features titles such as Ghostrunner (One More Level, co-publisher 505 Games), Paradise Lost (PolyAmorous), Alaloth: Champions of The Four Kingdoms (Gamera Interactive), and Tools Up! (The Knights of Unity). All in! Games is listed on the stock exchange in Warsaw after their merger with Setanta in 2020.

Failcore is a gamedev studio established in Warsaw with fully remote employees working worldwide. Their first game began as a joke over lunch (Invisible Fist). Their second game is an eye-candy deck-builder tower defense made together with All in! Games (Ridiculous Catapult Simulator). If that’s how they evolved during their first 2 years as a company, imagine what they will do next.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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