Press release:
Walnut Creek, Calif. (August 31, 2020) – Publisher Modus Games and developer We Create Stuff (Nightmare House 2) revealed new details during Gamescom for In “Sound Mind” the upcoming thriller coming to PS5, Xbox Series X and PC in 2021.

During the Future Games Show, presented by GamesRadar, a brand-new trailer was unleashed upon the audience, shedding new light on the horrors that players will be facing as they attempt to survive a terrifying trip through the psyche, featuring incredible music from The Living Tombstone.

In Sound Mind was also featured on IGN’s Daily Show, where new footage was revealed in a gameplay spotlight featuring content from the game’s first story section, in addition to a small portion of a new tape from a character known as “The Shade.” This extended segment of the game was played with commentary from the developers, We Create Stuff, and can be found here.

Additionally, the developers along with publisher Modus Games held a livestream of In Sound Mind with the community; catch up on the VOD here if you dare: twitch.tv/modus_games

To learn the latest on In Sound Mind before it launches in 2021 for PS5, Xbox Series X and PC, visit insoundmind.com and check out the game’s newly-updated demo on Steam (https://store.steampowered.com/app/1119980/In_Sound_Mind/). All of the recent changes to the demo can be found in Modus Games’ full blog post here: https://modusgames.com/news/in-sound-mind-update-addresses-players-most-common-feedback/.

About Modus Games
Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. Modus Studios Brazil is a full-service development studio supporting creators of inspired interactive entertainment. For more information, visit www.modusgames.com.

About We Create Stuff
Founded in 2007, We Create Stuff is an award-winning indie game studio. The team previously created the hit horror series Nightmare House and popular puzzlers such as Portal: The Flash Version, with levels later acquired by Valve.

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