Saucer-Like is a Point and Click graphic adventure developed by Fosfatina and publishing by Tizona Interactive. It is a video game that will feature over 40 hand painted backgrounds and 2D anime-style animations.

Madrid, 17 de November of 2016. The graphic adventure Saucer-Like, developed by Fosfatina and published by Tizona Interactive, arrives today at Steam Greenlight to get the support and votes from the community. Saucer-Like will take the player to travel around many beautiful scenarios made entirely by hand and set in medieval Japan.

The protagonist of the story, Yanagi, is a teenager who wakes up one morning knowing that he is facing the most transcendental day of his life. Yanagi must make an irrevocable decision, which could unite him or separate him from his clan forever. Meanwhile, the rest of the villagers deal with this same decision and the consequences it will have for them, as once the inevitable ritual begins, there will be no going back.

Saucer-Like is developed under Unity engine and will feature classic Point & Click mechanics. Over 40 hand-painted stages wrapped in a twilight atmosphere, an absorbing and immersive story and strengthened by an emotional OST. Saucer-Like is more than a video game, it is an animist fable. A reflection on the role of the individual in society.

The title will be available in January 2017 and will have texts in Spanish, English, German, French and Russian.

About Tizona Interactive:
Indie Publisher specialized in marketing and communication management whose objective is to help small independent studios. Based on the win-win model, Tizona Interactive aims at positioning the product of developers in the global market, thanks to a young team, yet competitive and remarkable experts in the field of videogames.

About Fosfatina:
It is an independent publisher specializing in the production of beautiful comics and fanzines that bet on those proposals that seek new ways of expression within the language and the narrative of the comic. It is also a study of video game development that applying the same idiosyncrasy produces artistically made art projects.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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