Press release:
Bratislava, Slovakia – 22nd May 2024.
The Ružinov-based (Slovakia) indie games publisher/developer Blue Brain Games, are today very proud and happy to announce that their 3D puzzle/adventure trilogy “The House of Da Vinci“, is coming to Meta Quest devices in the shape of “The House of Da Vinci VR” via the Meta Store and Steam at a later point sometime this year (2024).

In” The House of Da Vinci VR”, prepare to be transported to 16th century Italy, where, for the first time, you can explore Da Vinci’s mechanical puzzles and bizarre inventions with your hands and discover the secrets of his workshop.

In this captivating VR puzzle adventure that shares the story with our first game, you will experience the world of The House of Da Vinci like never before. Every puzzle has been re-created with VR in mind, and every location has been carefully brought to life with more depth and even more beautiful views.

As Da Vinci’s most promising apprentice, you must strive to solve the mystery of your master’s disappearance by solving mechanical puzzles, discovering hidden objects and escaping from rooms filled with Leonardo’s inventions. Dive into an authentic and beautifully recreated Renaissance world and use all your wits to uncover the secrets behind your master’s disappearance.

Since its launch, The House of Da Vinci trilogy has sold over 500k copies for PC and over 4 million units for mobile devices, securing almost 8k ‘Very Positive’ ratings on PC channels and more than 200k 5* ratings on mobile channels. In early 2024, the trilogy’s first instalment was released for PlayStation and Xbox consoles with the next two planned to launch soon.

You are Da Vinci’s most promising apprentice. Your master, Leonardo, has disappeared and you have no idea where he’s gone or what has happened. So you begin your quest and your search for the truth. However, Leonardo’s workshop is full of puzzles, inventions, escape mechanisms and objects hidden in all corners of beautifully decorated rooms. You’ll need to use all of your brain cells to find out what’s really happening

We’ve applied our own imagination to the story of the world’s greatest inventor, Leonardo Da Vinci, providing players with unique special abilities throughout the gameplay. We allow you to warp back into your early days as a young apprentice, exploring the 16th century world around you, peeking into Leonardo’s mechanisms, puzzles and devices, as you eventually become powerful enough to control time itself and learn the secrets hidden in the past.

Many challenging puzzles are inspired by Leonardo Da Vinci’s real inventions and ideas. Mysterious locations were created based on original artworks and the wonderful city of Florence, Italy of 1506.

Discover a new VR perspective – Finally, you can touch the mechanical puzzles and bizarre inventions with your own hands and be immersed in the stunning VR world of 16th-century Renaissance Italy.

Solve mechanical puzzles – Brain twisters and baffling riddles are all based on Leonardo’s inventions.

Enjoy intuitive controls – Navigate Leonardo’s workshop intuitively. Playing the game couldn’t be more fun.

Experience the Renaissance – War machines, complex lockboxes, mechanical puzzles, room escapes will all test your skills.

Master unique mechanics – Detect hidden objects by seeing through the surfaces around you.

Peek into the past – An unusual gauntlet allows you to witness events that happened earlier and learn more of the story.

The first instalment of The House of Da Vinci VR will launch for Meta Quest devices via Steam and the Meta Store later in 2024. Fans can wishlist the game now.

Follow The House of Da Vinci VR’s development journey on the official community channels Twitter / Facebook / YouTube / Instagram / www.bluebraingames.com

About Blue Brain Games
Blue Brain Games is an indie puzzle game studio from the heart of Europe. Our games focus on powerful storytelling and unique features to keep you, the player, having fun and coming back for more.

We strive to deliver incredible authenticity into every detail. With every new game, we aim for amazingly detailed and historically accurate storyline enhanced with our own layer of imagination. Our stories are built around real historical figures, who, even after several centuries, still have a strong aura of mystery around them: just like the great Nikola Tesla or Leonardo Da Vinci.

We’re masters of puzzles, brain twisters, baffling riddles and complex lockboxes hidden far beyond where any eye can see.

We’re a really small team of dedicated people, determined to approach multi-platform games in a different way: we want to provide our players a game environment rich in details, we want to submerge them into an amazingly realistic atmosphere, we want to set your brain ablaze trying to solve complex puzzles and mechanisms.

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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