Press release:
A cruel slaver took you away from your forest and your sisters, the dryads. He threw you to the fighting pits for the entertaining of a bloodthirsty Lord and his savage friends and subjects. You were supposed to fight a drider to the death, a fearsome creature half-spider, half-man… but things didn’t go as they thought, and you escaped – and now you and the drider are on a quest for vengeance, with the creatures of the forest and a powerful witch by your side. In the meantime and somewhere else, a band of drunken greedy dwarves, lead by the legendary warrior Lord Gilrock, is fighting their way through an entire kingdom in a great adventure for glory, coin, and beer. Prepare your weapons and your spells, but most of all your skills and wits: you will need them to survive Age of Fear 3!

Age of Fear 3, a turn-based tactical combat game with elements of RPG set in a high fantasy world, will be released on Steam on September 1st for $19,99 / €19,99, with a launch discount of -10 % off. Battles feature a novel hex-free system and an advanced AI. The high customization of your characters’ skills and inventories and the complex AI, developed by a world-leading expert in AI and cooperative networks agents, offers a very deep and tactical gameplay experience. The game features two long campaigns with unusual stories and a good dose of humor: you can either play as a dryad and her bloodthirsty drider lover, supported by a crazy swamp witch, set on a quest for revenge after being captured by a slaver; or as a band of drunken greedy dwarves fighting against… well, everything on their path (mushroom-men included!). Age of Fear 3 also offers a PvP multiplayer mode and an extensive modding support – everything can be modded, from units’ sprites, stats and skills, to maps, levels, campaign and even the behavior of the different AIs.

Key features:
– Fight intense turn-based battles in a novel hex-free system with deep and emergent strategy
– Level up your units to create your own customized army with over 250 different spells and skills
– Face an incredibly diverse enemy roster with close to 200 unique units
– Permadeath – all characters that fall in a battle will stay dead – unless an evil Necromancer raises them as Zombies!
– Use the terrain to your advantage in challenging battles with environmental hazards
– Create your own world and share with the community thanks to its Steam Workshop integration
– Discover one of the most advanced AI systems you have ever played against: you will have to be as cunning as bold to achieve victory!
– Use in combat more than 100 unique items and artifacts, each of them with their own bonuses, skills and/or spells
– A game for everyone: easy to learn, hard to master – and with very low system requirements that will let you play with old computers

ABOUT AGE OF FEAR SERIES
With a user approval of +90% in Steam, the Age of Fear franchise has gathered a loyal and strong community in the past years. The first Age of Fear game was published back in 2011. Age of Fear: The Undead King established the foundations of the franchise: deep and emergent gameplay with hundreds of different units, skills and spells; a complex and realistic AI that makes every battle a real tactical challenge; different branching storylines with a good dose of black humor, plus multiplayer mode; and total integration with Steam Workshop’s modding. This first installment featured two campaigns where you could play as a noble knight or an evil necromancer; the second one, Age of Fear 2: The Chaos Lord, came out in 2015 and featured demons and brutal orcs as playable factions.

ABOUT THE AGE OF FEAR TEAM
The Age of Fear franchise is being developed by a group of five game designers with different backgrounds from all over the world: such as British fantasy novelist, a Tower Defense game developer from Canada, an entrepreneur from Oceania, and a medical doctor from Russia. They were brought together by their deep love for complex turn-based strategy games. They felt that AAA producers had abandoned the TBS genre over the last decade; that decided them to join efforts to introduce younger players to this very neglected genre. Age of Fear’s lead programmer, Leslaw Sliwko, is a worldwide recognized expert in AI and cooperative agents’ networks, with a number of scientific papers published on the subject. His works have been presented in the most important conferences in countries such as Taiwan, France, and the UK – among others.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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