Press release:
Frankfurt/Germany, September 8th 2022.
The Frankfurt-based (Germany) indie games publisher/ developer Deck13 Interactive and indie games developer Sean Weech, today announced with great pride and thrill that they have just released the “Lost City” update for their permadeath ARPG “Holomento” (the “Lost City” update is available right now for PC via Steam).

Swimming, fishing, giant hornet enemies, an all new dungeon, a new desert, a new bossfight and so many reworked systems – if you ever played Holomento before, after todays “Lost City” Update you will experience a completely different adventure.

The Lost City is the second major update during the Early Access phase of Holomento. While the first one focused mainly on quality of life improvements and reworked the combat system, todays update comes with tons of content.

The Dragon Bone Desert has been reworked from scratch, offering an all new experience in the Eventide. It now features five new subregions, new puzzles and new enemies. And last but not least a whole new dungeon to explore – with a badass bossfigt.

Next to that, new features such as swimming and fishing were implemented. The fishing minigame is making use of a complex system and allows players to go, well, fishing. And hunt for highscores. Obviously. Fishes can also be brought to the museum.

In addition to all the new fixes and additions, the official Soundtrack for Holomento is now available on Steam as well offering more than 30 Tracks from composer Adeel Jafree. The game is currently 20% off on Steam to celebrate the Lost City update.

Features:

Explore a handcrafted open world with procedually generated dungeons
Permadeath for each and every traveler
Rebuild the world and change it over time
Survive fighting dangerous enemies: from simple skeletons to giant hornets
Face gruesome bosses

About DECK13
Deck13 Interactive is one of Germany’s leading developers. Employing more than 60 and with studios located in Frankfurt, the team develops award-winning large scale productions for Consoles and PC. With “Deck13 Spotlight” the team established a publishing service to help independent developers bring their projects to wider audiences.

About the Developer
Sean Weech is a wicked madman developing Holomento on his own with the help of a handful of freelancers and outside contributors. This programmer apparently never sleeps, so everyone’s making fun of him for likely being an actual gamedev vampire.

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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