Press release:

Leamington Spa, UK – 18th December 2025
Soul Assembly today launches Street Gods, a high-impact VR rogue-lite that puts players in control of divine power as they wield the legendary hammer Mjolnir against a city on the brink of Ragnarök. Available now on Meta Quest 3 and 3S, the game blends physical combat, mythic storytelling and run-based progression into a visceral godlike fantasy.

About Street Gods

Players assume the role of Val, a teenage graffiti artist whose life is upended when the legendary hammer Mjolnir crashes into her city and chooses her as its wielder. With Thor trapped inside the hammer and the nine realms merging into the modern world, hostile forces from the underworld spill into the streets, leaving Val as the only barrier between reality and Ragnarök.

Central to the experience is the Tafl board system which allows players to construct each run by placing fragments of the broken city into a custom path. Every tile represents a distinct section of New York and directly influences enemy encounters, environmental hazards and progression routes. As players advance, the board evolves, introducing corrupt zones, elemental traps and multiple solutions that encourage strategic decision-making and replayability.

Combat is built specifically for VR and emphasises precision, timing and physical intent. Mjolnir offers a range of abilities including charged attacks, stun effects and aerial control, all driven by player movement. As the game progresses, players unlock new combat techniques and enhancements that expand tactical depth and allow for varied playstyles.

In addition to Mjolnir, players gain access to three offhand relics that alter combat dynamics. Gleipnir provides crowd control through whip-based attacks, Svalinn offers defensive and counter capabilities through its shield mechanics and the Duo Hammer enables more aggressive offensive strategies. These are further supported by Runic Blessings which introduce powerful temporary and permanent upgrades that affect both player abilities and weapon behaviour.

The game’s visual direction merges mythological influences with contemporary urban aesthetics, informed by modern street art, animation and music culture. This fusion reinforces the contrast between divine legend and the grounded reality of a fractured modern city.

“Street Gods focuses on agency and progression through skill,” said Jim Norris, Lead Game Designer at Soul Assembly.

“We wanted players to feel their growth in power through mastery of movement, combat and decision-making, not just through passive upgrades.”

Tony Cooper, Associate Lead Designer, added: “Every system in Street Gods was designed to give players ownership over their experience. From how they construct each run to how they combine relics and runes, no two journeys through the game are the same.”

Street Gods is available now on Meta Quest 3 and Meta Quest 3S.

Discover more at::

Social Media
X: https://x.com/soulassemblyltd
Instagram: https://www.instagram.com/soulassemblyltd/?hl=en-gb
Youtube: https://www.youtube.com/@soulassemblyltd
Discord: https://discord.com/invite/NBnUUCySxM

Special Thanks

Street Gods is in part funded by the UK Government through a grant administered by UK Games Talent and Finance CIC under an agreement with the Department for Culture, Media and Sport.

About Soul Assembly
Soul Assembly is a Leamington Spa based VR and AR game studio specialising in premium immersive experiences. With a team of over 65 developers, the studio has released a wide portfolio of acclaimed titles including Last Stand, Home Invasion, Drop Dead: The Cabin, Drop Dead: Dual Strike, Soul Spire, Warhammer 40,000: Battle Sister and Warhammer 40,000: Freeblade. The studio also collaborated with Ubisoft on Just Dance VR and continues to drive forward original IP for the next generation of immersive platforms.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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