Press release:
February, 1st 2024.
The Austin-based (Texas, the US) indie games publisher Devolver Digital and indie games developer René Rother, are today very proud and happy to announce that their stylish third-person shooter “Children of the Sun“, is coming to PC via Steam in 2024.
On a mission to destroy THE CULT who ruined her life, THE GIRL can only fire a single bullet per level—but this solitary projectile can be re-aimed on impact, curved around obstacles, smashed through armor and obstacles, and used to perform other acts of gravity-defying ballistic trickery.
One shot is all you need.
Children of the Sun combines sniping, stealth, and puzzle solving—rewarding speed, efficiency, and accuracy—as THE GIRL takes on the nefarious forces of THE CULT and hunts for her nemesis, the mysterious LEADER.
As you take down THE CULT, one well-placed bullet at a time, you’ll learn more about the group’s shadowy past, the heinous crimes committed in the name of the LEADER, and the harrowing backstory of THE GIRL.
Children of the Sun is also lethally replayable, with a leaderboard and scoring system that encourages players to complete each level with ruthless timing and terrifying precision. THE CULT won’t know what hit them.
Children of the Sun’s thrilling road trip of revenge begins on PC in 2024, but you can get an early taste of the game right now on Steam via a bullet-bending 7-stage demo.
About Devolver Digital:
We are
Devolver Digital
purveyors of fine digital entertainment wares from independent artists worldwide.
A boutique game label
Owned and operated by
a team that replies to Slack threads with a non-stop deluge of hilarious gifs and passive aggressive shots at one another.
Despite our Differences
A collection of Individuals
works with independent developers from all over the world to produce and promote some of the most original, eccentric, and beloved games of the past decade.
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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround
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Tags: Action, Children of the Sun, Devolver Digital, Indie games, PC games, René Rother, Steam, Strategy, Third-person