Press release:
MALMÖ, Sweden – June 15, 2023.
The Fort Lauderdale-based (Florida, the US) indie games publisher Saber Interactive and Malmö-based (Sweden) indie games developer Tuxedo Labs, are today very happy to announce that the “Creative Mode” is now available for their voxel-based sandbox heist game “Teardown” in the shape of the v1.4 update (which is available right now for PC via Steam! As announced at the 2023 edition of the PC Gaming Show).

Creative Mode is a fun new way to play, giving players the tools to add customizable voxels directly into the game to make whatever mad designs they can imagine.

Creative Mode lets players effortlessly build new objects of all shapes and sizes in Teardown with a variety of voxel materials, including wood, brick, metal and more. From there, you can save, spawn, move and duplicate the fruits of your labor with complete ease. Creative Mode can be accessed by entering any level in Sandbox Mode, then selecting Creative Mode from the menu.

Alongside Creative Mode, Update 1.4 also brings new changes to Teardown’s API, offering modders even more robust tools to build their own in-game content. For the first time ever, modders can make scripts to rearrange and manipulate shapes by dynamically adding and removing voxels at run-time. This opens the door to whole new worlds in Teardown where seeds can grow into trees, buildings can autonomously construct themselves, vehicles that gather rust can be created – and any other real-time transformations the community can imagine!

Creative Mode is also coming to Teardown when it launches on PlayStation 5 and Xbox Series X|S later this year. Experience the full 40-mission story campaign, the “Art Vandals” campaign expansion, special challenges, and Sandbox Mode, plus a curated collection of the community’s best mods from PC, console-friendly UI, and haptic feedback on PlayStation®5 DualSense controllers.

Winner of multiple awards, including Excellence in Design at the Independent Games Festival, Teardown’s realistic physics and fully destructible, voxel-simulated world give players total freedom to discover unique and emergent gameplay solutions to almost any challenge. Plan and pull off the perfect heists nearly any way you can dream of with an expanding arsenal of tools and vehicles, plus anything else you can get your hands on.

For more on Teardown, visit TeardownGame.com, and join the community on Twitter, Facebook, Instagram and Discord.

About Tuxedo Labs
Tuxedo Labs is a tech-driven game studio in Malmö, Sweden. We are a small team of seasoned game developers creating innovative and unique games based on new technologies. Our mission is to push the limits in both game technology, interactivity and gameplay. To achieve that, we create our own tools and game engines, like it used to be. Our first game, Teardown, is based on groundbreaking voxel technology combined with destruction physics and ray tracing. Tuxedo Labs is a standalone entity under Saber Interactive, an Embracer Group company. www.tuxedolabs.com

About Saber Interactive
An Embracer Group company headquartered in the U.S., Saber Interactive is a worldwide publisher and developer consisting of over 20 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, World War Z, SnowRunner and Evil Dead: The Game. Founded in 2001, Saber is known for two decades of development partnerships with AAA publishers, producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered and many others.

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Jonas “O.J” Ek
The Gaming Ground
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