“It is not wise to find symbols in everything that one sees. It makes life too full of terrors.” ― Oscar Wilde, Salome

Press release:
Palermo, Italy, February 15 2017: Italian developer Wisefool Studio is proud to announce that Waking the Glares – Chapters I and II, a story exploration game focused on the power of words and symbols, will be released on Windows PC via Steam on March 15th. The title, built on the Unreal Engine 4 and compatible with the Oculus Rift, will unfold through seven chapters, each with its own setting and gameplay. You’ll be playing as Dawnfall, a lost wanderer traveling in a fragmented universe where time and space are twisted. Read the book that messed your life, follow a mysterious voice, step into fabulous places, meet unexpected challenges and try to find the way back home and the answers you are looking for.

Features:
– Oneiric atmospheres and evocative soundtrack: explore a dream-like world and be enthralled by its secrets.
– Two levels of narration make up for a rich and complex story: play the game and read the mysterious literary work, included with the game as an ebook.
– Oculus Rift compatibility.
– Voice-over is available in English. Subtitles are available in English and Italian.

About Wisefool Studio
Wisefool Studio is an independent videogame developer based in Palermo. The team set up in November 2013, inspired by the emerging opportunities for the videogame business created by Virtual Reality. Gradually this passion for VR has turned into a general interest for immersive games and Wisefool Studio is now committed to create VR compatible story-based games that deliver new experiences to the player.

Twitter: https://twitter.com/wisefoolstudio
Facebook: https://www.facebook.com/wfools/

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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