Oh boy! Oh boy! I (Robin Ek, TGG) was just informed by Martino from Eendhoorn Games that his Zelda inspired local multiplayer game “SpiritSphere” is set for a release via Steam on the 24th of January:
I’m very excited to say that SpiritSphere is getting a full release on Steam on the 24th of January. It will be available for Windows for $7.99/€7,99/₤5,59 with a massive 40% discount in the first week of launch, making it $4.79/€4,79/₤3,35 for one week only. It’s a labour of love that I’ve crafted entirely by myself, with the exception of the soundtrack by Gas1312, on a cold attic. So yeah, a true indie game!
SpiritSphere is a fast paced local multiplayer arcade game with an emphasis on the ‘local’ part. It draws inspiration from timeless classics like Zelda and Windjammers and is a mix of arcade gameplay and retro action-RPG visuals. The 8-bit art style sticks closely to the NES palette and associated restrictions. The game plays similar to air hockey and Pong and is easy to pick-up, but can get pretty crazy at higher level play.” – Martino, Eendhoorn Games
So if you’re a fan of old-school “Zelda” and air hockey-like games, then don´t miss out “SpiritSphere“! And yes, I will make at least ONE gameplay video for the game. Furthermore, I have also asked Eendhoorn Games if it would be possible for us to get some Steam keys for “SpiritSphere” to give away to you guys and girls. As for here and now though, you will find the release trailer for “SpiritSphere” down below!
– 7 characters with each their own strengths and weaknesses
– 8 varied stages
– Multiple game modes: practice, singleplayer, local multiplayer for 2-4 players and Squash mode
– Crazy powerups – and the ability to turn them off for a more skill-based experience
– 11 spheres (balls) that have different effects on the gameplay
Robin “V-Act” Ek
The Gaming Ground
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