SJW´s VS Japanese developers and publishers

I have been saying for over a year’s time now that SJW movement would become a huge problem for the games industry. And at this very moment, it´s worse than ever before. And I´m talking about everything from censorship, anti freedom of speech and anti creative freedom. In fact, it has now gone so far that even Japanese developers and publishers are bending over for the SJWs and feminists demands and rants. Actually, that´s a really hot topic right now. As a handful of gaming sites and communities is blaming the SJWs´s for Capcom decision to self-censor “Street Fighter V”. In the matter of fact, Yoshinori Ono (the producer of SFV) made an official “explanation” to why Capcom removed R-Mika´s butt slap just recently. And this is what Ono said:

“We didn’t make any change because of external influences. Those changes came up internally,”

“We decided to remove [R. Mika’s butt slap] because we want the biggest possible number of people to play, and we don’t want to have something in the game that might make someone uncomfortable.” – Yoshinori Ono, SFV producer Capcom

capcom street fighter 5 censorship

Does anyone actually buy that excuse?

capcom r mika butt slap

Capcom did not censor any of R-Mika´s moves or animations in “Street Fighter Alpha 3”. So why did they have to do that to her in SFV?

I don´t know about you, but that´s the most stupid thing I´ve ever heard. “We don’t want to have something in the game that might make someone uncomfortable.”As far as I know R-Mika didn´t make anyone feel “uncomfortable” when “Street Fighter Alpha 3” was released back in 1998, at least not so much that Capcom had to censor the game. Nevertheless, it seems like “some” people are very easily “triggered” and “offended” nowadays. And sadly enough, the loud minority is setting all the rules for the games industry at the moment (what´s okay, and what´s not). So if these “groups” get offended or triggered by something, then they will do whatever they can in order to force censorship upon the developers and publishers in question. That´s also why we´re having all these intense conflicts at the moment.

street fighter 5 r mika capcom

Capcom did not answer my question, but now we all know why they have started to censor SFV.

street fighter v censorship nonsense

Exactly, Capcom might as well remove all the fighting aspects from SFV. You know, to make the game more “inclusive”.

I mean, how messed up is it when Huniepot and Play-Asia have to step in and defend Team Ninja and Koei Tecmo´s DOAX3? Not only that, the new trend seems to be that Gamers have to start petitions in order to stop Japanese developers from self-censoring their own games for the Western market (or to get a Western release of the Japanese game in question). A perfect example of that would be the DOAX3 and SFV R-Mika butt-slap petition, because How crazy isn’t that on a scale 1 to 10? (those petitions shouldn´t even have to exist, in my opinion). Nevertheless, that´s how far things have gone now in the games industry thanks to the SJW movement. So it´s about time that we (the Gaming community) do something about it, because if it´s like this now. Then I don´t even want to think about how things will look in the games industry one year henceforth.

nadeshiko and mika split street fighter v censorship

So much for that split attack move.

Feminist game design Vs sexist game design, and the hard truth behind the “I´m triggered” and “I´m offended” rants

And now it´s time for a little confession on my behalf. You see, for the last couple of months I have not spoken up about my encounters with the SJW´s (and quite a few crazy feminists). However, that´s just about to change with this article. For starter, I have been called a women hater, a sexist, a**hole and a worthless piece of sh**. Other than that, one crazy SJW guy even said that he would bash my head in after he ever meets me in real life (nice people indeed). My point would be this. These people are extremely aggressive and violent (most of them seem to be rather insane as well).

feminist game design

It seems like the more ugly a female game character is, the better it is (SJW and feminist logic).

the witcher 3 sexist game design

“Sexist” game design Vs “Feminist” game design.

So if they get triggered and offended by my (our) words. Then it´s no surprise that they go absolutely nuts over video games, movies, comic books or whatever. However, SJWs seems to focus solely on naked skin, booty and sex (especially if it has anything to do with females). As for violence, they don’t seem to care all that much about it (Jonathan McIntosh has complained about Fallout 4 and Doom 4 though). And I´m going to tell you the hard truth why they go nuts over naked skin and beautiful video game females. It´s simply because most SJW´s and feminists looks really bad in real life. Yes, their jealous of sexy female game characters. Don´t believe me? Just use Google search, check out FB, Twitter, G+ and so on (I double dare you to visit Tumblr!).

the hard truth about street fighter v

I bet that´s the real reason behind why SJW´s and feminists whine over R-Mika´s butt-slap.

capcom street fighter 5 r mika trigger

That´s a really good point, and I would pick R-Mika over a guy who wanted to lube me up any day of the week.

So I guess that the SJW´s is taking out all their anger on game developers and the publishers who support (and create) games, which offer attractive females (thus the up rise of censorship, boycotts and unreleased Japanese games in the West). I guess that´s also the reason why “self-censoring” has become a trend among game developers nowadays (especially Japanese game developers). And I´m not just talking about Japanese game studious either, take Lab Zero Games for example. They also claimed that their urge to make some “changes” to “SkullGirls” was an internal” decision (just like in the case with SFV and Capcom).

lab zero games

I had “almost” forgotten about this post by Lab Zero Games.

I can´t say that I buy into that explanation, because Lab Zero Games isn’t exactly the only game studio that has said those exact words (Capcom´s SFV is another example of “internal” changes). In other words, both Capcom and Lab Zero Games claim that their changes had nothing to do with external influences (pressure and rants from the SJW movement, feminists, the Western media and so on). And keep in mind that Team Ninja wrote the following on the Facebook page back in November:

“We do not bring DOAX3 to the west and won’t have any plan change in the future. Thank you for asking.

Do you know many issues happening in video game industry with regard to how to treat female in video game industry? We do not want to talk those things here. But certainly we have gone through in last year or two to come to our decision. Thank you.”Team Ninja, via their Facebook page

And since I´m not a naive fool, I don´t buy into Lab Zero Games or Capcom´s excuse about removing content from their games due to “internal” changes (“Skullgirls” and “SFV” in this case).

1 Million Gamers Strong For Japanese Gaming

I know that it´s hard to feel any hope or comfort at the moment, but there is indeed a light to be found in the dark despite what I have just written. And please allow me to explain to you what I mean by that. You see, Oliver Campbell (Co-Author of Rabbit in the Road & The Twisted World) and a lot of Gamers have kicked off a movement called “1 Million Gamers Strong For Japanese Gaming” (#1MillionGamersStrong for short). Which basically is a movement consisting of Gamers, who would like to send a message to Japanese game developers (and publishers). That they shouldn´t listen all that much to what the Western media tells them. Especially when it comes to big gaming sites such as Polygon, Kotaku and Gamasutra (all of which has taken a piss on Gamers, Japanese games and game developers quite a few times in the past). Anyhow, the 1 Million Gamers Strong movement and petition were created to fight self-censorship from Japanese game publishers and developers.

1 million gamers strong

It´s about time that we put those SJW´s in their place.

In fact, this would be the actual description of the “1 Million Gamers Strong For Japanese Gaming” petition:

“This petition is to show you that we as Westerners do care about your game development and your product, and we want you to keep releasing it here.

It is unfortunate that the political climate in the Western world has led to a situation such as this one, and some of you may be familiar with the idea that currently several large games media outlets have become openly hostile towards the video game community at large. A great deal of us in the West are just as exhausted of it as some Japanese developers have expressed themselves.

It has been found that those content creators who stand up to those actively antagonizing game development in the West are not suffering from decreased sales; if anything their titles have gained increased prominence by not caving to this pressure (one particular game of note , ‘Hatred’ which was released on Steam earlier in 2015 and climbed to the top of sales charts for it).”

western media vs japanese devs part 2

Rami Ismail knows more than well that his not telling the whole truth.

tauriq moosa on sjws

Tauriq Moosa is pretty well-known for his crazy statements and articles.

A united Gaming community and games industry could put an end to the SJW madness in the industry

And for those who think that all the censorship rants is just about digital booty and sexy ladies in video games. You´re wrong and you don´t see the bigger picture either, because once the SJW´s has removed all the “sexiness” from the games industry. The SJW´s will most likely start to remove something else (video game violence, for example). So it´s all about taking a stand here and now, because tomorrow it might be too late (you can kiss your freedom of speech and creative freedom good bye if something isn´t done about the SJW´s). Just think about it for a moment, because a loss of a butt-slap today might be censorship of authentic historical events, people and symbols tomorrow. For example, take the case with Game-Labs real-time strategy game “Ultimate General: Gettysburg”. The game got removed from the App store due to it´s historic nature (the confederate Army flag in this case). However, Apple brought back the game to the app store again on the 26th of June (mainly because of a lot of angry rants from the Gaming community, and the fact that GOG and Steam sold “Ultimate General: Gettysburg” on their sites).

western media vs japanese game devs part 1

The Western media doesn´t speak for us as a whole (the Gaming community).

Well, what I´m trying to say is that the “Ultimate General: Gettysburg”story could have ended differently, if the Gaming community haven´t acted up on Apple´s decision to ban “Ultimate General: Gettysburg” from the App store. So it´s up to us (Gamers) to take a stand against the SJW movement, and to let the Japanese publishers and developers know that the Western media doesn´t speak for the Western Gaming community as a whole (nor that they should pay all that much attention to what the Western media has to say). Because it´s now or never, so support the 1 Million Gamers Strong For Japanese Gaming petition as soon as possible. And give the SJW´s (and the PC Bro and SJW media establishment) a big digital bitch slap in the process by doing so. And before I wrap this article up, don´t forget to check out LeoPirate´s new video “What are you allowed to show in video games?” (you will find it down below). As the video illustrates perfectly how stupid, the SJW mentality is.

With that said, feel free to share your thoughts and opinions on this subject in the comment section down below!


This is a personal opinion of the writer, and it doesn’t necessarily represent the other writers (nor The Gaming Ground´s) opinions.

tgg author avatar robin ek
Robin “V-Act” Ek
The Gaming Ground
Twitter: @TheGamingGround

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