Press release:
Thursday 22nd September 2022.
The UK-based indie games publisher/developer Team 17 and indie games developer Sole Survivor Games today announced with great excitement and delight that the full version (v1.0) of their 1970s-based cult management sim “Honey, I Joined a Cult”, is coming to PC via Steam on November 3rd, 2022.

Inviting players to cultivate their very own following, Honey, I Joined a Cult places players as the tycoon of their own cult.

Design everything from the ground up, from the deity followers worship, to the location of the discombobulator – everything is in the player’s hands. Designing the cult’s base is but the first step to divinity; players will also need to balance the books with a host of dubious and expensive therapies for their followers.

Law enforcement, government agencies, and angry protesters will also need their meddling mitigated, and the leader’s ever-growing ego kept in check.

During Steam Early Access, Honey, I Joined a Cult has launched three major content updates, expanding the variety of cults and game mechanics. Most recently, the Peace & Love update introduced six new themed rooms, two brand new endings to explore, new outfits, and a rework of the tutorial and prestige system.

In March 2022, the Futurist Update took Honey I Joined a Cult to the final frontier, introducing new themed rooms, special characters and missions, new items, and updates to the Divine Inspiration and Research Tech trees. Full details for all Honey I Joined a Cult updates can be found on Steam.

With just over a month until full launch, the final roadmap for Honey, I Joined a Cult has been revealed:

Honey, I Joined A Cult key features:

Exploit your followers: Strange and exciting quack therapies offer great opportunities to extract cash from the gullible.
Take full control of a funky cult: Recruit cultists to maintain the organisation’s smooth operation; keep them entertained and happy to grow your money and influence.
Build ‘freaky deaky’ bases: Build the cult from the ground up and design the layout from ‘hypno-chambers’ and bathrooms to monoliths and bedrooms.
Branch out into the community: Send minions out to spread the good word, or just get them to steal fancy items for your cult HQ.
Stick it to ‘The Man’: Overcome threats from law enforcement, oppressive government bodies, and misinformed protesters.
Get down with deities: Choose where your cult’s heading – world peace or the second coming of the Squid Lord?

Would be cult leaders can purchase Honey, I Joined a Cult on Steam right now for $21.99 / €21.99 / £17.49 and can keep up to date with all the information on the game by liking us on Facebook, following Sole Survivor Games on Twitter and joining the Team17 Discord channel.

Media outlets wanting to build a cult of personality can request preview code for Honey, I Joined a Cult.

About Sole Survivor Games
Sole Survivor Games is a UK based studio currently working on its debut title, Honey, I Joined a Cult. Visit www.solesurvivorgames.com for more info.

About Team17 Group plc
Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrated its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee and the Impossible Lair, Blasphemous, and The Escapists to gamers everywhere. Visit www.team17.com for more info.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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