I’m going to admit right away that I didn’t even know that there existed a “Doom” mod called “Doom: The Golden Souls”. So I got quite surprised when I found out that Andrea “Batandy” Gori (the creator of “The Golden Souls” series) had just released a brand-new version of the demo 3 release of “Doom: The Golden Souls 2”. Yes, you read it right the first time. In other words, it’s the first new release of the demo since the 2016 Halloween demo.
Anyways, for those who have no idea what “Doom: The Golden Souls 2” is all about, here’s a short description of the mod:
“Doom : The Golden Souls 2 is the sequel of the groundbreaking mario styled hub-based mod, this time you’ll travel through levels with a world map, unlocking new paths by reaching secret exits or by collecting big coins. You must retrieve 7 Golden Souls stolen by the Cyberdemon’s minions in order to save the world… once again!” – Andrea “Batandy” Gori
As for features and whatnot, here’s some of the stuff that’s been included and improved into “Doom: The Golden Souls 2” so far:
“Thanks to the feedback of the community, GS2’s gameplay is vastly improved over the original game!” – Andrea “Batandy” Gori
– Higher jumps with an almost full air control! You can dodge,turn around in midair and make precise jumps from platform to platform!
– No Oxygen required! That’s right, full underwater levels are coming!
– Pk3 with complete root, the new game’s much more optimized than the original, every map is in UDMF format!
– Reload has been moved from right mouse button to R!
Great stuff indeed =) Other than that, Batandy uploaded a release trailer for “Doom: The Golden Souls 2” just recently (you can watch the video further down the page). So, with that said, what do you guys and girls think about Doom: TGS2 so far?
Let us know your thoughts in the comment section down below!
Robin “V-Act” Ek
Editor in chief
The Gaming Ground
Twitter: @TheGamingGround
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Tags: Andrea Gori, Doom, Doom: The Golden Souls 2, Indie games, Retro games, The Golden Souls 2