I really like the sound of “A Dungeon RPG for hard-core Gamers“. Because i just feel like many of todays RPG games are way to mainstream.

And that´s simply because a lot of devs attach support wheels to their own creations, because they think that their audience is too stupid to figure stuff out by themselves.

That was not the case in the 80s and 90s. Just take titles such as “King’s Bounty“, “Fallout” (the old school games) and “Betrayal at Krondor” for example. And speaking of which.

Team 21 is developing an Dungeon RPG game called “Dungeons of Aledorn“, and it just happens to be inspired by all the games that i mentioned earlier.

dungeons of aledorn

Everybody now, A pirate I was meant to be! (Monkey Island reference).

And any day now there will be a Kickstarter campaign for “Dungeons of Aledorn” as well. So if you like hard-core Dungeon RPG games, then keep your eyes open for “Dungeons of Aledorn”!

About Dungeons of Aledorn:
As a brand new indie studio we have decided to return the quality of classical game masterpieces to the modern games. We are trying to combine all the best time-tested game principles into a deep and enjoyable mixture of Dungeon-RPG in our oncoming game, called “Dungeons of Aledorn”.

Our main aim is to please all the hard-core gamers and those who are looking for a real gaming challenge.

As we were putting together the foundation stones of our game’s playability we constantly kept on mind several classical games, which served as our main source of inspiration.

Namely: Betrayal at Krondor, Realms of Arcania: Shadows over Riva, Might & Magic, King’s Bounty and Fallout. Dungeons of Aledorn will therefore be a mixture of puzzles , branched dialogues, tactical combat, quests-solving and most of all – intriguing and complex RPG-system.

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Robin “V-Act” Ek
The Gaming Ground
Twitter: @TheGamingGround

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