It´s been quite a while since I played EVE Online. Even so, I still remember the game like it was yesterday. So I had one of those EVE flashbacks last night when Garry Hamer (the sole indie developer from Lupus Solus) contacted me about his Sci-fi FPS/RTS/RPG game “Push For Emor” (which by the way, runs on the Unity Engine):
“Hi there! I’m Garry, a lone developer working out of the North West of England writing my first game ‘Push For Emor’. Push For Emor is a game that I have always wanted to play, but I can’t seem to find. I have always liked EVE, but I’m disappointed that I can’t board battle damaged ships or land on the planets I visit. I like Boarderlands, but I want to leave the planet and go exploring. I have an Oculus Rift and I want the above gameplay in FPS for both monitor & VR. No one is making it, so I have decided to have a go at making it myself.” – Garry Hamer, Lupus Solus
And I bet that Garry isn´t alone to feel that way about EVE Online. In the matter of fact, I´m quite sure that many EVE players would like to give “Push For Emor” a try. Especially since will offer the following features:
– 5 Solar Systems.
– 11 planets of varying tech levels (low, steampunk & cyberpunk).
– Mission driven game-play (on planet and in space).
– Planet & Space combat.
– Disable enemy ships in space and board them.
– Explore & fight through abandoned space stations.
– Move between solar systems and planets via space warp gates.
– Create mining facilities on resource gathering planets and defend them.
– Fly/Drive a great selection of vehicles (if you can see it in-game, you can get in it).
– Works on both a Monitor and Virtual Reality Headsets.
– Works with Oculus DK2.
– Will support Oculus CV1 and Steam Vive (awaiting hardware).
Well, I don´t know about you, but I sure liked the sound of that. So I´m going to download and try the Alpha demo of “Push For Emor” as soon as possible (you can play the game with or without a VR-headset). And if you decide to do the very same thing, and you just happen to have enjoyed the demo. Then you should consider showing the game some support on Steam Greenlight and Kickstarter. Because “Push For Emor” is going to need all the help it can get (Lupus Solus needs to collect £18,000 within 26 days henceforth, in-order for “Push For Emor” to become a reality). And “if” everything goes according to plan, then we should see a full release of “Push For Emor” sometime during the third quarter of this year.
About Push For Emor:
Push For Emor is SciFi FPS RPG with light RTS building elements thrown in for good measure.
When the Emorian Empire starts to expand its territories into Justicar federal space, Colonel Ferris Glutes sends you in undercover to join a resistance group allied with Justicar. Your mission, that you have no choice but to accept (because it’s your job and it would be a very short game if you didn’t) is to clear the way for Justicar forces.
History
Push For Emor is a one man project. It is the game that the developer had always wanted to play, but it didn’t exist. He had always liked EVE, but was disappointed that you couldn’t board battle damaged ships or land on the planets he visited. He had always liked Boarderlands, but found himself wanting to leave the planet and go exploring other similar worlds. He had an Oculus Rift – He wanted all that gameplay in an FPS VR game, but no one was making it. He decided to make it himself.
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Robin “V-Act” Ek
The Gaming Ground
Twitter: @TheGamingGround
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Tags: EVE Online, Garry Hamer, Kickstarter, Lupus Solus, Push For Emor