***Update 1 – 2015-08-20 – 10:33 CEST***

I just woke up to the news that Squishy Games has launched a Kickstarter campaign for their 1-bit HD action/arcade/adventure game “Rogue Invader” (the game is set for late fall release for Windows, MAC and Linux). And that sure is great news for everyone who likes games of this kind, However. “Rogue Invader” needs to collect $20,000 within 28 days from-now in-order to become a reality. So I/we wish Squishy Games the best of luck with their Kickstarter campaign! And for those who are not quite sure if “Rogue Invader” is their kind of game or not, you will find the Kickstarter video and the full list of features for “Rogue Invader” down below.

Rogue Invader features:
1-bit graphics throughout, created at 720p resolution
– Every pixel is black or white.
– No pixel is grey or colored. (Interpolation is unavoidable at non-1280×720 resolutions.)
Roguelike: every playthrough is different and death of a soldier is permanent
– Every choice you make matters
– Taking risks and playing differently might lead to success and easier future paths
– …or it might kill you
12 unique areas combining procedural generation and pre-created encounters
– Persistent damage–destroyed objects are rebuilt over several playthroughs
6 enemy classes, each with three different personalities to provide different AI interactions during each launch
Mini bosses and side quests that reward you for taking risks
8 cutscenes to provide background and exposition to drive plot and increase your involvement
Vast modification options
– Collect 5 unique resources during invasion to rebuild your arsenal and ease future invasion runs
– 8 gun types, each with 1-6 modification slots
– 15+ modifications for guns
– 100s of combinations that provide usability unique to you and your play style
Original orchestral music score by Caleb Blood
Make constant tradeoffs to win the invasion
– Bigger gun or more ammo?
– Use this gun now or beam it up to be studied?
– Run through a section or sit back and kill all the aliens?
– Risk destroying all your cover or collect more resources for the next soldier to use?
Homeworlds of soldiers pay homage to nearly 100 sci-fi locations for the out and closeted sci-fi nerds
– Homeworlds provide soldiers perks
Endlessly replayable
– Hunt achievements
– Search for secrets
– Improve the arsenal
– Explore the world
– Thumb your nose at King Zeno

—————————————————

I’m still a firm believer that a game doesn´t necessarily need to have the best graphics there is, in-order to offer an awesome gameplay experience. As good graphics don’t automatically mean that the game in question will be fun to play. So it´s rather sad that some people turn down games that don’t offer high-tech graphics. a la ID Tech 6 or Unreal Engine 4. That´s alsy why I hope that the game community will give Squishy Games 1-bit HD roguelike isometric/adventure/arcade shooter Rogue Invader (for Windos, MAC and Linux) a fair chance.

rogue invader

Rogue Invader is a roguelike shooter that resembles old-school isometric games.

At least, it seems like the Steam community loves Rogue Invader so far, since the game got Greenlit on Steam Greenlight not so long ago. And guess what? The game is set for a release this fall. So keep your eyes and ears open for Rogue Invader folks! As for me/us, we might get the chance to play the preview build of the game in the near future =)

tgg author avatar robin ek
Robin “V-Act” Ek
The Gaming Ground
Twitter: @TheGamingGround

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