It’s been quite awhile since I’ve heard anything from the “Scale” project. But now i understand why. It´s because CubeHeart Games is really busy with the development of “Scale”.
Because, as many of you already know. Scale was funded via Kickstarter ($108,000) back in November last 2013).
So there´is quite a lot of people that’s been waiting for the game to be released. And from what i have heard, Scale has no release date at the moment.
Sadly enough though. The latest “Scale” movie was released back in November 2013. And as we all know, it´s 2015 now.
So i sure hope that CubeHeart Games will release a new video for “Scale” asap.
About Scale:
You wield a device that can make any item any size. A tree, a wall, an enemy, a passing cloud, even the levels themselves are all “SCALEable”.
Space is relative in the game so progress is as much conceptual as it is physical. The unique mechanic of SCALEing is inspired by games like Portal and The Swapper. Progression through the game is freeform and open like Mario 64 or early Zelda overworlds. It’s all about exploring and discovering secrets!
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Robin “V-Act” Ek
The Gaming Ground
Twitter: @TheGamingGround
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Tags: CubeHeart Games, Indie games, Kickstarter, Scale, Steve Swink