Most of you probably don´t remember Activision´s action/racing game “Interstate ‘76“. Well, I don´t blame you for that. As the game was released back in 1997. Well, “maybe” you´re more familiar with “Stratosphere” (it´s a vehicular combat game) and “Lego Racers”? If so, then I´m glad to inform you that Moment Studios has taken inspiration from Interstate ‘76, Lego Racers and Stratosphere when they made “Scraps.” Personally, I also felt a “bit” of “Twisted Metal” in “Scraps’ as well (due to the fact that the game contains a lot of weapons and twisted metal). However, there is one hell of a twist to that formula in “Scraps”.

scraps battle

This picture made me think about “Twisted Metal” for some reason.

For example, you can customize your vehicles as you please (looks, weapons, equipment, etc.), and there are plenty of ways to destroy your enemies as well. That´s also why the LAN games and online deathmatches are crazy, fun and action intense. And even though I have just started to play “Scraps” (I installed the game last night), I already enjoy the game. That´s rather impressing considering that “Scraps” is still an early access game on Steam (v0.5.1.6 is the latest version of the game, and you can pre-order “Scraps” for 13,99 Euro at the moment).

scraps car

You can customize your car (s) as you please in “Scraps”.

I also have to say that “Scraps” made me think about the Mad Max universe as well (all the movies contain crazy vehicles). Anyhow, I´ve been given a Steam key for “Scraps,” so I will record a video for the game asap (and a review). As for now, feel free to check out the trailer for “Scraps.” And if you enjoy it, then you might consider buying the early access version via Steam.

Disclosure:
I/we was given a “Scraps” Steam key for review and video recording purposes only.

GAMEPLAY
Unlike real-world auto manufacturers, Scraps’ engineering philosophy is all about boundless creativity. The game’s intricate vehicle creation system makes it easy to bring the craziest contraptions to life. Spikes at the front of your car? Done. A race car equipped with a tank turret? No longer a childhood dream …

Every part (including realistic physics attributes) is functional and serves a unique purpose. Whether players add armor, weapons, engines, or heat sinks, no two cars are alike. Once the vehicle is outfitted to taste, it’s time to the test it against online opponents — or challenge friends to appropriately retro LAN deathmatches. Upgrades are straightforward: Players who collect scraps from fallen enemies in the heat of battle can use them to purchase upgrades or repair vehicles. More destruction equals more experience, which unlocks new parts and weapons.

DEVELOPER QUOTE
Bill Borman, Founder of Moment Studio:

“With Scraps, I wanted to replicate that feeling of limitless possibility you’d get from building some crazy vehicle out of Lego or whatever as a kid. And then of course, here you can finally drive that insane thing you built. And a key feature of Scraps is how things really work: Engines make you faster, weapons shoot, cooling systems manage your heat, and so on.”

KEY FEATURES
— Create a combat vehicle of your own design, from common sense to “legally insane.”
— Play against AI or human players in single-player mode, LAN, or over the Internet. You can also host!
— Make use of functional parts to build your death machine: Want to go faster? Add a bigger engine. Need more defensive capability? Time to add some

armor. How about tipping over when cornering? Easy: Put all the weight on one side . . . and voilà!
— Engage in physics-based madness: You can build a vehicle that moves by firing its guns backwards. (No one’s going to stop you.)
— Work within a budget or experiment with freeform testing. (Unlimited funds, yay!)

PRICING AND AVAILABILITY
Scraps can be purchased for $15 during Early Access (Windows-only for now). At launch, the full game will cost $20.

ABOUT THE DEVELOPER
Launched in 2012, Moment Studio is Bill Borman — a New Zealand-based indie developer. Before Scraps, Moment Studio made a little game called Skylight. Growing up, Bill tinkered with programming and music — and made a few games in his spare time. After graduating with a Bachelor’s degree in Multimedia Systems Engineering from Massey University Wellington, he then went to work at a firm specializing in desktop touch application software. To learn moreabout Moment Studio and Scraps, please visit http://www.momentstudio.co.nz/

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Robin “V-Act” Ek
The Gaming Ground
Twitter: @TheGamingGround

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