Press release:
MINNEAPOLIS – August 26, 2020 – “Cobra Kai: The Karate Kid Saga Continues”, a new side-scrolling beat ‘em up action game inspired by Sony’s critically acclaimed series, coming to Netflix later this year, has been announced for console.

Launching October 27 on PlayStation®4 & Xbox One with Nintendo Switch following later on Nov 24, Cobra Kai: The Karate Kid Saga Continues features RPG-like progression, the opportunity to play as your favourite characters from the world of Cobra Kai, and two-player couch co-op.

Cobra Kai: The Karate Kid Saga Continues delivers an original two-fold story from dueling perspectives made in collaboration with the series showrunners, complete with character-driven cutscenes and dialogue featuring the voices of Ralph Macchio, William Zabka and more.

Play as Daniel LaRusso and his students at Miyagi-Do Karate, or their Cobra Kai rivals, led by Daniel’s old rival, Johnny Lawrence. The choice is yours, but only completing both sides of the campaign will unlock the ultimate ending.

Swap between eight playable characters seamlessly in battle, each with their own unique upgradeable attacks, combos and skill trees. Face down fierce enemies and bosses in hard-hitting brawls and explore the Los Angeles of the Cobra Kai universe across 28 story missions. The fight is in your hands!

Cobra Kai: The Karate Kid Saga Continues is being exclusively distributed in EMEA by Maximum Games.

Cobra Kai: The Karate Kid Saga Continues is published by GameMill Entertainment. For more information, visit www.gamemill.com.

About GameMill Entertainment
GameMill Entertainment, located in Minneapolis, Minnesota, is a third-party publisher of casual games for the mass market consumer. Development platforms include PC, Nintendo Switch, Microsoft consoles including the Xbox One video game and entertainment system, and Sony consoles including the PlayStation®4 computer entertainment system, and mobile devices.

With development across the globe, GameMill is a source of entertaining and fun games for all ages. For more information, please visit https://gamemill.com.

About Sony Pictures Consumer Products
Sony Pictures Consumer Products (SPCP) is the licensing and merchandising division of Sony Pictures’ Motion Picture Group and Sony Pictures Television for Sony Pictures Entertainment (SPE), which is a subsidiary of Tokyo-based Sony Corporation.

SPE’s global operations encompass motion picture production, acquisition, and distribution; television production, acquisition, and distribution; television networks; digital content creation and distribution; operation of studio facilities; and development of new entertainment products, services and technologies.

SPE’s Motion Picture Group production organizations include Columbia Pictures, Screen Gems, TriStar Pictures, Sony Pictures Animation, Stage 6 Films, AFFIRM Films, and Sony Pictures Classics. For additional information, visit http://www.sonypictures.com/corp/divisions.html.

About Cobra Kai
In the highly-anticipated return of two iconic characters, the arch-rivals from the legendary Karate Kid film series reunite over 30 years after the events of the 1984 All Valley Karate Tournament. Now living in the affluent hills of Los Angeles, Daniel LaRusso (Ralph Macchio) leads an enviable life with his beautiful family, while running a successful string of car dealerships throughout the valley.

Meanwhile, his high school adversary, Johnny Lawrence (William Zabka), whose life has taken a rocky turn, seeks redemption by reopening the infamous Cobra Kai karate dojo. Their lives inevitably become intertwined and the rivalry is reignited, setting forth the next generation of “karate kids” in COBRA KAI. COBRA KAI is produced by Overbrook Entertainment in association with Sony Pictures Television.

About Maximum Games
Maximum Games is a top 20 full-service publisher and curator of quality games across all major platforms and global markets. The company is dedicated to its never-ending pursuit to bring unique gameplay experiences to consumers worldwide through strategic partnerships and a hands-on approach to publishing, marketing and distribution. For more information, visit www.maximumgames.com.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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