Press release:
Leamington Spa, UK – March 17, 2026: UK publisher Kwalee and independent studio Clover Bite have announced that their upcoming action-adventure metroidvania, Grime II, will launch on PlayStation 5 and Xbox Series X|S, alongside its previously confirmed PC release.

The sequel to the critically acclaimed 2021 original arrives on March 31, 2026.

Grime II expands on the dark, unsettling world of its predecessor, taking players into a strange new realm filled with distinctive locations that push its creativity even further. To mark the announcement, a brand-new trailer has been released, showcasing the game’s mysterious new land, along with its evolved combat and abilities.

About Grime II

Story:

Become a stealer of forms in GRIME II, the sequel to 2021’s acclaimed action-adventure metroidvania. You are a Formless – an art mimic, absorbing creatures and summoning molds in their shape.

Venture into a new and mysterious land in the GRIME universe, where danger and wonder await around every corner. Use your surroundings in tandem with your summoned molds to overcome deadly enemies and epic bosses, all the while exploring a deep world full of diverse cultures and characters.

Create your own playstyle by choosing from a variety of abilities, weapons, and mold summons. Learn the makings of your enemies as you summon their form to both aid you in combat, as well as in exploring the various secrets paths of the world.

Features:

Molds- Absorb defeated enemies, shaping them into molds which can then be used for special attacks. Use molds to throw enemies, fire projectiles, stun, and even turn into summons.

Environmental Combat – Wherever you go, the environment provides ample opportunities to damage enemies nearby or from a distance. Be wary, for they can do the same to you!

Parry and Grasp – Send hand-tendrils to either parry enemy attacks or grasp and absorb them, drawing you closer to learning their shape.

A Lived-in World – Discover incredible locations made of painted nails and giant vases, each with its own unique civilization, culture, and deep characters to converse with.

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, Hordes of Hunger, The Precinct, Town to City and Don’t Stop Girlypop! alongside upcoming releases such as Hark the Ghoul, Call of the Elder Gods, Grime II, Ground Zero, Retro Space, Lost Hellden, BPM Bitcrushed, Shift at Midnight, Welcome to Elderfield, Lily’s World XD, The Coin Game, Rune Dice, Modulus and more.

Founded by games industry icon and Codemasters co-founder David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and welcomes developers to get in touch.

Officially recognised as ‘Best Publisher’ at the TIGA Awards 2022, Kwalee is also a committed industry advocate—serving as an ambassador for the non-profit organisation Women in Games and regularly supporting charities such as Safe In Our World, GamesAid, and SpecialEffect.

About Clover Bite

Founded in 2014, Clover Bite is the internal studio of Tiltan School of Design and Visual Communication. Harnessing industry expertise and exceptional graduates and students, it employs 7 teams working on projects spanning PC, mobile, consoles and VR, including the veteran Team Malignant, whose debut game GRIME released to critical acclaim in 2021.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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