Press release:
March 25, 2026, Nicosia, Cyprus – Publisher Digital Vortex Entertainment (part of Utmost Games) and indie developer Firevolt are proud to announce Salvation Denied, a chaotic co-op building sim for 1–4 players where a crew of small, yellow, mischievous construction robots attempts to build massive structures with heavy machinery and absurd tools.

A time-limited open playtest is now available on Steam for one week, with the full game release launching Fall 2026 on PC via Steam and in 2027 on PS5 and Xbox Series X.

In Salvation Denied, players work under contract for a mysterious and fanatical client. On a hostile planet filled with extreme environments, a crew of construction robots is tasked with assembling massive experimental structures, though only their obsessive employer seems to know what’s coming next.

At the core of the game is a fully physics-driven building system. Every block has real weight and affects the stability of the entire construction. One rushed decision or a poorly placed support is all it takes to turn a promising build into a spectacular collapse.

Designed for 1-4 players, the game shines in cooperative play. Players scramble across unstable constructions, hurl building parts into place, throw up temporary supports, and desperately try to save the whole thing at the last second. Coordination is key, but plans rarely survive contact with reality.

With proximity voice chat, players hear each other based on distance, which makes teamwork even more chaotic and immersive, especially when someone is shouting instructions from the top of a collapsing tower.

To manage the chaos, players use a collection of unusual construction gadgets, including Gravity Gun, Foam Gun, and Jetpacks. These tools allow teams to move materials, stabilize parts of the structure, or quickly reposition themselves when things start falling apart.

Large machines take the mayhem further. Players can operate construction equipment ranging from the Gravity Tank, capable of shifting entire sections of the build, to more destructive options like Fatboy, a bulldozer-shredder hybrid and a construction 3D printer that recycles unwanted parts into useful ones and occasionally tears the structure apart by accident.

Sudden disasters act as real stress tests for every construction. Meteor Showers, Acid Rains, and other environmental hazards force players to improvise quickly if they want their structure to survive.

“We wanted a game about creative building with friends, but with real physics that constantly keeps players on edge,” said Ajven Pabiarzhyn, the game’s Creative Director.

“The best moments happen when the structure starts to wobble and nobody knows if it’s about to collapse or somehow survive.”

“We’re excited to welcome Salvation Denied to the Digital Vortex Entertainment portfolio. It’s a bold, fun, and deeply team-driven game, and we can’t wait for players to experience it in the playtest,” said Alex Izotov, CEO of Digital Vortex Entertainment.

A limited one-week open playtest for Salvation Denied is now live on Steam! Jump in, see what you can build, and find out exactly how long it holds together.

About Digital Vortex Entertainment
Digital Vortex Entertainment is an independent publisher founded by experienced game industry professionals who have contributed to titles such as Atomic Heart, Lost Ark, and PUBG: Battlegrounds. The company supports distinctive projects across genres and platforms. Digital Vortex Entertainment is part of Utmost Games, founded by Vladimir Nikolsky, former CEO of MY.GAMES.

About Firevolt
FIREVOLT is an indie team focused on cooperative game experiences that are easy to pick up and meant to be played together. The team is hard at work on two projects – RC car puzzle-adventure WheelMates and the chaotic co-op construction sandbox Salvation Denied.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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