Press release:
Berlin, Germany – January 15, 2026 | Indie developer Indifferent Penguin is excited to announce that its upcoming high-octane, American football-infused action game Tackle for Loss is launching on PC on 5 February 2026 — just a few days prior to the, somewhat less violent, Super Bowl.

Drawing inspiration from the likes of Hotline Miami and Taken, Tackle for Loss sees players take on the role of a former American football pro battling through a criminal underworld in order to rescue his kidnapped daughter. Bruised, broken, and haunted by concussions, players will have to use raw instinct and explosive strength to make it through the journey unscathed.

Tackle for Loss has a fast and brutal combat system inspired by American football’s four-down rule: limited moves, no room for error, keep moving forward at all costs. With only four offensive actions available on each floor of these multi-story building stages, players will need to study the layout of the rooms ahead of them, plan their route, and then commit to the drive.

Every character in the game, including the main protagonist, will die in one hit, making every floor a high-stakes puzzle of speed and accuracy. Rapid restarts allow players to immediately get back into the action, honing their strategy for the ultimate run.

“I created Tackle for Loss because I love fast, aggressive action games that feel incredible in the hands,” said developer Daniel Wichterich. “I wanted to create a game that captured the raw energy and violence of American football, but from a completely different angle.”

Tackle for Loss launches on PC on 5 February 2026, and can be wishlisted on Steam.

About Indifferent Penguin

Indifferent Penguin is a German independent game studio based in Berlin and founded by solo game developer Daniel Wichterich. Its debut title, Tackle for Loss, is supported by funding from the Medienboard Berlin-Brandenburg, a German film and media funding agency, and will launch in February 2026.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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