alt_example
  • Gameplay alt_example
  • Graphics alt_example
  • Sound/Music alt_example
  • Controls alt_example
  • Replay value alt_example

Trench warfare, especially the iconic conflict along the Western Front, was one of the defining characteristics of World War I.

Both sides, deeply entrenched in muddy gutters, dying in droves to artillery shelling and poison gas in a grim and bloody war of attrition for the sake of gaining a few more precious inches of dirt than their opponents.

While Warfare Nations‘ setting may be obviously inspired by World War II’s battlefronts and technology, the futility of progress seems much more reminiscent of The Great War. One step forward, two steps back. Two steps forward, one step back. It’s a war of inches and constant, grinding attrition.

warfare nations online combat

General Chaos vibes anyone?

Visually, Warfare Nations takes design cues from series like Metal Slug or Advance Wars, with squat, almost cutely stylized units. The gameplay, on the other hand, is neither as ‘run-and-gun’ as the former nor as tactical as the latter.

Here the player’s assembled armies move from left to right, encountering barbed wire, gun emplacements, and enemy units on their march to destroy the opposing base. Doing so captures the location on the world map, granting a periodic payout of either gold or iron.

Where the frustrating futility comes is that these captured enemy locations get reclaimed in relatively short order. For example, one night before bed I had just finished capturing every location on the map, save for the final enemy base.

warfare nations battle

For mother Russia!

I put the iPad away and slipped off into dreams of reaping the abundant rewards of gold and iron and the great siege to follow that awaited me the next morning. So many upgrades were in my future! But upon awakening, all but one or two of my captured bases had been reclaimed, leaving me with only the paltry sum generated by the scraps that remained.

And while the mission rewards are decent enough, every victory comes at the heavy cost of a lot of manpower and there is barely enough surplus to begin funding the expensive unit and building upgrades needed to keep pace with the enemy once reinforcements are purchased.

Also, sampling the game’s PVP regularly matched me against opponents who grossly out-leveled and stomped me into the ground. I’d much rather be told no match in my range can be found rather than be somebody’s punching bag.

tgg grade 4 out of 5

Title: Warfare Nation
Developer: VOLV LLC
Format: iOS
Genre: Strategy
Release Date: 2014-05-29
Difficulty: Depending on area, relatively easy.
Spent Time: 3+ Hours
Average grade internationally: 50% via Gamerankings.com
Pegi Age rating:
 3+
Price: Free

tgg author avatar Christian C
Christian Coggin
The Gaming Ground

More by Guest Author:

Tags: , , , , , , ,

Nutaku booty calls 728px 90px banner
simply 2025 728px x 90px nbanner
´
0 Comments ON " Warfare Nations – iOS review "

TGG categories

Advertising spot

*******Help us (TGG) to stay alive!*******

Paypal

Patreon logo

Swish logo

Patreon logo

Join our server on Discord

Discord

Advertisement

Simply dot com 160 x 600 px banner

Advertisement

Recent posts

The single-player roguelike fighting game ‘Poly Fighter’, is out now via Steam EA

The single-player roguelike fighting game ‘Poly Fighter’, is out now via Steam EA

Press release: Montreal, Canada — October 13, 2026 — Independent Montreal-based studio HeartLoop Gam[...]
‘Darkenstein 3D: Total Trampage’ is out now on Steam

‘Darkenstein 3D: Total Trampage’ is out now on Steam

Press release: October 14, 2026 – Apparently, the original DARKENSTEIN 3D wasn't enough punishment. [...]
‘Deep Dish Dungeon’ is out now for PC and Xbox

‘Deep Dish Dungeon’ is out now for PC and Xbox

Press release: STOCKHOLM – Oct. 13, 2026 – Today, Swedish indie publisher Raw Fury and developer Beh[...]
‘SpongeBob SquarePants: Titans of the Tide’ is out now for the Nintendo Switch 2

‘SpongeBob SquarePants: Titans of the Tide’ is out now for the Nintendo Switch 2

Press release: Vienna, Austria - October 13th, 2026: SpongeBob SquarePants: Titans of the Tide is ou[...]
‘Below The Stone’ v1.0 is coming to PC on November 17th

‘Below The Stone’ v1.0 is coming to PC on November 17th

Press release: DALLAS, TX (October 13, 2026) | Apogee Entertainment and developer Strollart today an[...]
The third-person action-adventure, ‘Usual June’, is now coming to Steam on January 20th, 2027

The third-person action-adventure, ‘Usual June’, is now coming to Steam on January 20th, 2027

Press release: Grand Rapids, Michigan - October 12th 2026: FINJI, the award winning development stud[...]

Our sponsors

Kinguin
banner space
TGG v2.4 © 2014 - 2025 *The Gaming Ground* all rights reserved
twitch icon youtube icon google plus icon twitter icon facebook icon rss icon
alexa
Privacy policy
TGG ethics policies