New Delhi, India – September 26th, 2017 – NASSCOM Gaming Forum today announced that Leena Kejriwal of studio, The MISSING Public Art and Awareness Campaign has secured $50,795 through a 30-day Kickstarter crowdfunding campaign for her new project, MISSING: The Complete Saga. The game is an expanded version of Missing: Game For A Cause, which won the Indie Game Of The Year title at the NASSCOM Gaming Forum Awards 2016. MISSING: The Complete Saga is a reality-based role playing game set in the rural Indian countryside where players take the journey of an impoverished but brave village girl, Champa, in her fight against her nefarious circumstances, becoming a victim of trafficking for prostitution, and finding her own place in the world thereafter.
“Winning Indie Games of the Year at the NASSCOM Gaming Forum Awards 2016, was a catalyst that has helped drive the studio’s success for MISSING: Game for a Cause. By presenting the game to an international audience, we made a lot of important industry connections that allowed MISSING to reach a global audience and build upon for the next instalment – MISSING: The Complete Saga,” said designer Leena Kejriwal.
“With immersive game play that tells you the whole story of a trafficking survivor’s life, not just her escape, MISSING: The Complete Saga starts from the protagonist’s childhood and takes you full circle to her life in the village after she is rescued as a survivor. This is when you realize there is no happily ever after. Even just two weeks of abuse both emotional and physical in the dark holes of trafficking can take a lifetime of therapy and rehabilitation.”
“Leena’s prototype for MISSING: The Complete Saga – Missing: Game for a Cause, was downloaded by over 500,000 players on mobile across 70 countries and beat tough competition to win the NASSCOM Gaming Forum Awards – Indie Game of the Year in 2016,” said Rajesh Rao, Chairman of the NASSCOM Gaming Forum. “Alongside the prestige, Leena took home $4000 in prize money, all expenses paid trip to an international conference in Berlin and a Unity Pro license among other prizes. This is a great example of giving promising indies the springboard they deserve. We are excited to continue to help push India’s indies and look forward to announcing the nominees to 2017’s NASSCOM Gaming Forum Awards.”
The NGDC 2017 awards recognise achievements in Indian games development and encourage the creation of original innovative IPs in India. The NGF 2017 awards take place during the NASSCOM Game Developers Conference (NGDC), India’s largest and best known confluence of game developers, publishers and decision makers in the videogame ecosystem. Taking place from November 9-11 at the HICC in Hyderabad, India – the conference is in its 9th year and continues to dedicate itself to the advancement of interactive entertainment through talks, panels, super-pitches, tutorials and more. For a list of 2017 NFG nominees visit: http://gamedev.nasscom.in/awards/ngf/2017
To visit the official NGDC 2017 website go to: http://www.nasscom.in/ngdc2017/
About NASSCOM Gaming Forum
NASSCOM® is India’s premier trade body and chamber of commerce for the IT industry, while the NASSCOM Gaming Forum was set up ten years ago to provide a common platform to share best practices and knowledge to developers and businesses within the Indian gaming industry, especially the burgeoning indie game dev community. NGF is today the de-facto industry body for games in India.
NASSCOM is a global trade body with more than 2200 members, which include both Indian and multinational companies that have a presence in India. NASSCOM’s membership base constitutes over 95% of the industry revenues in India and employs over 3 million professionals.
Jonas “O.J” Ek
The Gaming Ground
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