Press release:
New Zealand – October 1, 2020 – Developer Balancing Monkey Games has today revealed its “Paving the Way” content update for its non-violent city-builder game “Before We Leave“.

With more than 100K wishlists on the Epic Games Store, Before We Leave debuted in May with astounding success and continues to deliver with free in-game updates and expansions.

The new “Paving the Way” content update arrives on Monday, Oct. 5 and introduces a variety of new features including new resources, the ability to upgrade roads, a new Warehouse building, the ability to supply a list of names for Peeps and Ships, optional onscreen controls, and much more.

A full list of features includes:

Two new resources: Chemicals and Cement

Upgrading roads – Stone roads improve movement speed, decorated roads improve happiness, and power poles transmit power resources without the need for Peeps to carry it

A new Road Laying building that brings vehicles that can upgrade roads

A new Warehouse that is available for cliffside building

Rebalanced power generation – Wood Power Generators are nerfed, Solar and Wind Power Generators can now be built on any island

Players can customize the names of their Peeps and Ships

Additional optimization and bug fixes

In Before We Leave, players are tasked with leading their group underground because of natural disasters. Generations later they arise and must rebuild civilization and expand society to other continents and eventually other planets.

Before We Leave is available for purchase on the Epic Games Store for $19.99.

Media review copies are available upon request by emailing the contact below.

About Balancing Monkey Games
New Zealand based game developer Balancing Monkey Games launched its debut title Before We Leave, a non-violent city builder game, in May 2020 and was met with overwhelming success. The title is now available for download on the Epic Game Store.

Follow Balancing Monkey Games on Twitter, Discord, or Facebook.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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