Press release:
July 2nd, Gliwice, Poland – “Ancestors Legacy“, having been developed for use with a controller right from the start, is finally reaching the remaining platforms it was destined for with the release of PS4 and Xbox One versions (which it will on August 13th this Summer!).

Tested with a gamepad for over two years now, the user interface and key mapping are well optimized to bring a great gaming experience even without the more traditional RTS peripherals.

Aiming to fill the RTS-games gap on console platforms, Ancestors Legacy is bringing all its main weapons: enticing history-inspired storyline, tactical squad-based battles, day-night cycle, action camera, pleasing visuals on a par with the PC version, and the extra hours of gameplay in skirmish and online multiplayer modes.

But above all that, Ancestors Legacy now takes the harsh battles and blood-soaked battlefields from PC screens straight to living room TVs.

Destructive Creations will be present at this year’s Gamescom as the developer of Ancestors Legacy and the publisher of Daymare: 1998 and Follia – Dear Father. You can find us in Business area, booth D-020, Hall 2.2.

Ancestors Legacy has been on the market for over a year now and has received many expressions of appreciation from professionals in the gaming industry, though the vast majority have been from customers and fans. The high ratings it has received (77% user ratings on Steam and a 77% Metascore on Metacritic) reflect the quality of the game and the developer’s dedication to polish and their desire to expand the title, of which 3 DLCs and numerous updates are proof.

The rigorous work put into finalizing all the extra content held back the console releases further than initially projected, so the development team had to find a reliable partner to ensure a reasonable timeline for delivering the console builds to fans who were eagerly awaiting them.

It was the close and productive cooperation between Destructive Creations and the team from Slipgate Ironworks that made the introduction of the game to PlayStation®4 possible.

ABOUT ANCESTORS LEGACY
Ancestors Legacy is a history-inspired, real-time strategy game influenced by historical events in the Middle Ages. The game combines resource management and base building with large-scale, squad-based battles across vast battlefields, all rendered in superb detail with Unreal Engine 4.

Experience medieval bloodshed like never before thanks to the cinematic action camera that puts you right in the middle of the battle at the press of a button.

Take command of your army as you storm through medieval Europe in an extensive series of campaigns. Choosing one of the four available nations – Viking, Anglo-Saxon, German, or Slav – you will be tasked with more than just conquering, raiding, and pillaging enemy camps, villages, and towns. Only by utilizing the full range of available tactical options, taking strategic advantage of the environment, and managing your temporary bases and settlements will you emerge victorious.

ANCESTORS LEGACY MAIN FEATURES:

• Four playable nations in an extensive single-player campaign inspired by historical events;
• Various modes of intense multiplayer battles;
• Advanced tactical options combining the use of terrain, experience, and morale;
• Cinematic battle camera view that puts you right in the center of the action;
• Outstanding visual fidelity powered by Unreal Engine 4;
• Streamlined resource management and village construction.

More information about the game can be found on the official website, Facebook, and Twitter.

About Destructive Creations
Destructive Creations is an experienced development team comprising highly skilled game industry veterans. Many years of common creative work has led to super-smooth workflow and team stability.

Our first production under the Destructive Creations brand was Hatred, which was released on June 1st, 2015. Our main goal has always been to create original, uncompromising games, and Hatred shows that we can handle controversy and unusual solutions perfectly. https://destructivecreations.pl/

About Slipgate Ironworks
Slipgate Ironworks is a game development studio located in Aalborg, Denmark. Slipgate comprises industry veterans and talent who’ve worked on both indie and AAA titles for the past two decades.

Their first title was the critically acclaimed Rise of the Triad, under the brand name Interceptor Entertainment.

Since then, they’ve been involved in a range of games, including Bombshell, Rad Rodgers and most recently, WRATH and Ion Maiden, built using the original “BUILD” engine, known from ‘90s classics such as Duke Nukem 3D, Blood, and Shadow Warrior. http://www.slipgate-ironworks.com

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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