Press release:
Guangdong – China, August 19th 2019– Chinese Independent developer, Surgical Scalpels today announced that its near-future multiplayer shooter, Boundary will be heading to PlayStation 4 and PC courtesy of its new publisher deal with Huya.

Founded in August 2016, Huya operates a live streaming platform whose content includes video games, music, sports, entertainment and food on PC and mobile.

With a publisher now backing the remaining development and launch of the title the game will be looking to line up a Q1 2020 release date on both PS4 and PC.

Previously revealed at ChinaJoy in Shanghai in 2016, Boundary is the first of the China Hero Project titles to benefit from the program to help fund and bring Chinese games to the global market.

The multiplayer tactical space-based shooter puts players in the role of a heavily armed astronaut in space engaging in fierce zero gravity firefights and executing low-gravity operations on orbiting space installations against enemy astronauts and other entities.

“Our publishing agreement with Huyagives us the much needed time to line up a simultaneous launch across PlayStation 4 and PC platforms and moves us out of the traditionally competitive last quarter.

While any delay to a well-received concept is never ideal, we want to use the additional time we have to invest into a solid product that our supportive fans and growing community deserve.” said Frank Mingbo Li, CEO, Technical Director and Founder of Surgical Scalpels.

Designed as a light MOBA styled game with 5 Vs 5 tactical combat, Boundary is setting its sights on delivering a fast and agile shooter geared around player customization.

With a whole host of customization options for players to choose from, Boundary aims to provide a tailor made approach to loadouts, space suits and tactical space warfare.

Weapons range from machine pistols to converted assault rifles and more powerful sniper rifles, all of which utilize a modular upgrade system to mix and match at the player’s preference.

Players can also customize individual weapons using a huge range of available components including optical sights, muzzles, stocks, barrels and foregrips.

Aside from the traditional Deathmatch and Free For All modes, Boundary will also include Facility Capture and Orbital Purge game modes.

Multiplayer maps aim to provide a mixture of space installations to fight amongst, including the wreck strewn debris field of a Space Elevator that will be revealed later this year. Additional features will also be revealed in the coming months.

Boundary is currently prepping for a week long appearance at Gamescom where it will go in front of press for the first time in Europe.

To coincide with today’s publisher announcement, developer Surgical Scalpels and Huya has also released a new Gameplay trailer for the game here:

About Surgical Scalpels
Established in August 2015, STUDIO SURGICAL SCALPELS is a newly established game company that develops high-quality consoles and VR games for China and overseas markets. Boundary is the development teams first major global release on PlayStation 4.

Based in Shenzhen, Guangdong Province, Surgical Scalpels is comprised of a team of 17 experienced and talented creatives who all bring their own unique insights from a broad range of professional fields. The team strives to develop games that deliver a rewarding player experience with strong execution and high quality.

About Huya
Founded in August 2016, Huya (http://www.huya.com) operates a live streaming platform whose content includes video games, music, sports, entertainment and food on PC and mobile.

As the subsidiary of NASDAQ listed Chinese social networking platform YY. Inc (NASDAQ:YY), Huya’s mobile app had reached 10 million daily active users and 13 million monthly active users. Huya was also Riot Games’​ exclusive third-party streaming partner for the 2018 League of Legends Korea Championship in China.

In 2016, Huya was interviewed as the industry representative by China Central Television (the predominant state television broadcaster in the People’s Republic of China). After raising US$75M in Series A round funding drive, Huya extended the overseas market and prepared the IPO in 2018.

In 2017 China’s Live-Streaming app ranking, Huya and its parent company YY.Inc have topped the list. In May 2018, Huya lists on NYSE(HUYA) and becomes the first Chinese live streaming platform for games which gets listed in the stock market.

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Jonas “O.J” Ek
The Gaming Ground
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