It hasn’t been too long since the Internet became a part of our daily lives. Because it is considered, for many of us, a small treasure confined to the strategic points of each city: the place where entry cards enter the online area is a handful of coins.

At that time the Internet seemed to have a beginning and an end, limited by four walls of an internet cafe.

Cyber seems to come in response to a growing community that demands to be connected when the Internet still doesn’t knock on the doors of their homes. Several lines of computers waiting to be rented, minutes or hours. To speak or communicate, to be contacted. Or to play.

Many will remember the long evening of Counter Strike in their trusted virtual world, accompanied by players and players who took their first steps in this online video game.

To share experiences with people who are far away or with friends for life. There are several cyber companies that are also included in their team consoles and closed game catalogs, most of which are cooperative or competitive.

FIFA and Call of Duty appear on many of their screens, catching the attention of the players who want to rent, even for a few minutes, sharing interactions. Social factors are there, but what is cyber selling is the Internet and the technical equipment needed.

The social factors in question are almost the same as what traveling sites like https://www.touristsecrets.com/ consider in their audience to visit somewhere.

And then, the network flooded most of the houses like a real tsunami. Online is to serve each one, without limited spatial limits. Cyber remains, reduced to a group of local survivors who still survive here and there.

But we cannot forget that change does not have to be, far from it, dangerous. Change can trigger a big transformation instead of a sudden end. At present it is very difficult to find space for cyber a few years ago, but not so much for the metamorphosis produced.

A new way to understand electronic leisure that is more social, which shares certain characteristics with its predecessor but it changes itself and adapts to the new age, distancing itself. We talked about the game bar.

A meeting center for players who expand their original cyber perspective

Not only do you go for connections and equipment, but also for comfortable, permissible socialization with other community members, for attractive hoteliers who are embedded in the bar business and for the growing influence of electronic sports, both in their practice and in their retransmission .

The game bar enlarges the social branches the most from the game and sells meeting points so that everyone who has the same hobby can meet each other, interact face to face and drink or play with each other.

The game bar focuses on restoration while high-performance centers are more like cyber 2.0, where real income is in equipment leasing.

We can understand that a high-performance center is intended, in large part, on a group of players who want to increase their level or their skills in eSport through high-quality technical teams, while the game bar is more focused on restaurants and audiences who want to get along with other players.

The two successors to cyberspace are complementary, with similarities that can cover them in the same sector but with sufficient differences to mark the thin line between them.

***Sponsored by touristsecrets***

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

More by Guest Author:

Tags: , , , , , ,

Nutaku booty calls 728px 90px banner
simply 2025 728px x 90px nbanner
´
0 Comments ON " The phenomenon of bar gaming – When Gaming a... "

TGG categories

Advertising spot

*******Help us (TGG) to stay alive!*******

Paypal

Patreon logo

Swish logo

Patreon logo

Join our server on Discord

Discord

Advertisement

Simply dot com 160 x 600 px banner

Advertisement

Recent posts

The 2.5D roguelike beat-em-up, ‘Mexican Ninja’, is coming to PC and consoles on August 20th

The 2.5D roguelike beat-em-up, ‘Mexican Ninja’, is coming to PC and consoles on August 20th

Press release: Bucharest, Romania, July 31, 2026 - Amber Studio today confirmed that Mexican Ninja, [...]
The medieval sci-fi horde survival game ‘Stoneguard’, is out now via Steam EA

The medieval sci-fi horde survival game ‘Stoneguard’, is out now via Steam EA

Press release: Los Angeles, CA – July 30, 2026 – Solo developer ThornSpire Games has launched their [...]
‘Kusan: City of Wolves’ is now available for PC and consoles

‘Kusan: City of Wolves’ is now available for PC and consoles

Press release: [July 30, 2026] - High-octane action, stylized hip-hop beats, and the vibrant glow of[...]
The critically acclaimed 2D hand-drawn metroidvania, ‘Constance’, is out now for the Nintendo Switch 2

The critically acclaimed 2D hand-drawn metroidvania, ‘Constance’, is out now for the Nintendo Switch 2

Press release: Cologne/Berlin, Germany - July 30th, 2026 - Blue Backpack and co-publishing partners [...]
‘Bread & Fred’ is coming physically to the PS5 and Nintendo Switch on December 9th

‘Bread & Fred’ is coming physically to the PS5 and Nintendo Switch on December 9th

Press release: Today, Atari announced PlayStation 5 and Nintendo Switch physical editions for their [...]
The VR action platformer ‘Hyperstacks’ is out now via Steam VR

The VR action platformer ‘Hyperstacks’ is out now via Steam VR

Press release: July 30, 2026 | Hyperstacks, a VR action platformer eight years in the making, is out[...]

Our sponsors

Kinguin
banner space
TGG v2.4 © 2014 - 2025 *The Gaming Ground* all rights reserved
twitch icon youtube icon google plus icon twitter icon facebook icon rss icon
alexa
Privacy policy
TGG ethics policies